Current Episode
Rewriting Game Journalism
September 28, 2009
Finally, a brighter chapter is dawning for game journalism. But how are reporters adapting to keep pace? In our grand finale, we examine the field’s evolution and media’s reputed death, including how the lines between pro/citizen journalists are blurring.
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Previous Episodes
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Let’s Get DigitalSeptember 21, 2009 Digital distribution is rapidly transforming the way we play. But what do services like Steam really mean to gaming, and where do platforms like the iPhone and Facebook fit in? From Flash games to free MMOs, we take a closer look at the online revolution. |
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The Next Level: User-Generated ContentSeptember 14, 2009 Meet tomorrow’s game designer: Thanks to modern players’ power to create entire games and 3D worlds using built-in toolkits, he/she looks a lot like you. But what does putting fans in control truly mean for the industry? We get the scoop on DIY gaming. |
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Garage Days 2.0September 6, 2009 We’ve all heard the buzz about indie gaming, with small, quirky titles the hottest thing going today. Here, we discover why these games matter, where their future lies, and if they truly herald a return to the days of old, when creativity reigned supreme. |
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The Politics of GamingAugust 31, 2009 Men, women, young, old... Millions have voted, and it's official: Video games are today's hottest form of entertainment, and self-expression. Today, we explore the changing face of gaming, and its cultural impact on both the industry and society overall. |
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Game Design: Raising the BarAugust 24, 2009 Will Wright, Sid Meier, Shigeru Miyamoto – we all know the names. But how do today’s top designers stay ahead of the game? Here, living legends reveal how they’ve had to adapt to keep pace, and what changes such radical shifts herald for the entire field. |
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Video Games Are Dead – Part 2August 17, 2009 As losses continue to mount and more blockbuster releases are delayed until 2010, the video game industry finds itself at a crossroads. In the conclusion of our critically-acclaimed season opener, we discover whether or not it’s too late to hit restart. |
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Video Games Are Dead – Part 1August 10, 2009 Freefalling sales. Skyrocketing unemployment. Studios tanking left and right. Tune in for the first of a special two-part series as we ask: Is it ‘game over’ for thousands of developers and publishers – and millions of fans – worldwide? |
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Professional GamingJune 11, 2008 We take a closer look at the impact and future of pro gamers, who travel, make thousands of dollars yearly, and turn their hobby into a career. |
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Indie GamesJune 5, 2008 Learn why thinking small is in, and the reason tomorrow's next game design superstar might just be staring right back at you in the mirror. |
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The Next-Gen Console WarMay 29, 2008 It's the question on everyone's lips: With three great systems to choose from - Microsoft's Xbox 360, Nintendo's Wii and Sony's PlayStation 3 - who'll win the next-generation console war? |
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Games that Push BoundariesMay 15, 2008 Get to know today’s most trendsetting designers better - and discover whether or not digital diversions really have the power to change the world. |
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Convergence: Music/Movies Meet GamesMay 10, 2008 Hollywood and the music biz have tried to play nicely with video games since the very beginning – only now, they’re finally starting to succeed. |
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Women Get In The GameMay 2, 2008 We find out why females of all ages are increasingly flocking to the business – and to get their hands on the controller. |
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MMOs and Online GamingApril 25, 2008 We discover why massively multiplayer online (MMO) titles – persistent virtual worlds designed for thousands to simultaneously interact with and enjoy – and social networks are exploding in popularity. |
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Game Business 101April 18, 2008 We discover how today’s biggest blockbusters come together, reveal the way publishers decide which titles to produce and learn the secret to breaking into the video game biz. |
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Casual GamingApril 11, 2008 Ushering in an era of kindlier, gentler interactivity, casual games are the hottest trend in 2008. |
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The Art of Video GamesApril 4, 2008 Are video games art? Until now, the jury has yet to weigh in. |
















